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Noam Goldfarb
Pixel Artist / Animator
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Characters and Animation
Environment / Backgrounds
Pyromancer's Ultimate Attack, VFX for Keeper's Toll
Sol Saxophone Walk Cycle
Onion Knight for World/Split
Lilyphant animations for World/Split
Violet animations for World/Split
Flagra animations for World/Split
No Signal Cutscenes for the Cozy Autumn Game Jam
Constantly Exploding Orb for Chronicles of Meranthe
Sloop Ship for Chronicles of Meranthe
Clouds for Chronicles of Meranthe
Statues and Runestones for Chronicles of Meranthe
Mushrooms for Chronicles of Meranthe
Ruins and Flowers for Chronicles of Meranthe
Giant Tree for Chronicles of Meranthe
Vampires for TBA project.
Fantasy Boar and Roc for TBA project
Monsters for Darkrise (mobile game)
Visual Effects for Immortal Tactics
Priest Unit for Immortal Tactics
Knight Unit for Immortal Tactics
Archer Unit for Immortal Tactics
Wizard Unit for Immortal Tactics: War of the Eternals
Dragon unit for Immortal Tactics
Tracksuit character wielding piece of pipe.
Boombirds 2
On-hold untitled game project
Tree animation using SpookyGhost
Character animation practice
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